All Githyanki children possess minor telekinetic abilities, but only a few works to develop them. Githyanki generally prefer magic over psionics.
Githyanki society is martial, with both males and females training heavily in magic and combat. Although they are loyal to each other, they are also fiercely individualistic. Raiding illithid strongholds is considered a rite of passage.
The Githyanki use a unique form of writing called tir’su. It is an alphabetical set of runes in which words are formed in circles instead of linearly, with the letters of a given word being linked in a ring clockwise from the top. Sentences are formed by a series of these rings. Much as runes were given a mystical significance, the Githyanki employ the tir’su when creating magical wards and symbols.
The ancestors of the Githyanki were once human slaves to the illithids, a race devoted mentally dominating sentient humanoids to work as the backbone of their vast empire. It is believed these original human slaves were transformed through selective breeding. After eventually developing mental resistance to their masters’ mind control the slaves revolted, thus causing the fall of the illithid empire.
Not satisfied with the destruction of the illithids alone, the war spread to any race that could potentially enslave them again. At the Pronouncement of Two Skies, the once-slave race splintered into the Githyanki and the Githzerai, the latter of whom is hated by the Githyanki because their betrayal allowed the surviving illithids to retreat to isolated subterranean strongholds. The two races have been at war ever since.
Despite their massive cultural differences and mutual hatred of each other, the Githyanki and Githzerai are not very different from a biological standpoint. They’re both resistant to psychic powers due to long times slaving under the Illithid Empire, and they both have psychic powers of their own. The major divide between them is a shared hatred of each other due to a betrayal in the distant past.
Since their relocation from the Astral Plane, the Githyanki inhabit a fortresses constructed from materials imported to the plane as well as stone of a god-isle, on a large Earthmote floating above a mountain that lies between the Plaguewrought Land and Underchasm. This ancient elven tomb city deep in the forest of Wealdath, was corrupted and inhabited by undead led by the lich Mallin.
Despite their opposition, the two races of Gith do share some similarities. Both are stoic and focused, and both value freedom from oppression – not necessarily freedom for other people, but they value their freedom a whole lot. Also, both like to flip out and pummel fools, though the Githzerai don’t bother actually using weapons to do so very often.
Gith are typically a little over 6 feet tall and around 170 pounds. Their skin is heavily yellow-tinged and has speckled coloration, while their hair is nearly absent. They are very gaunt and move efficiently.
Githyanki have difficulty interacting with other races, though they aren’t stupid and do facilitate some trade with others. They are filled with nothing but hate for the Githzerai and even more hate for the Illithid. They seem to get along famously with Red Dragons, though, for some unexplained reason.
Githyanki are jackasses and inclined to Neutral and Evil alignments.
The Gith do not revere any Gods, and would balk at the thought of being slaves to another. The Githyanki that came to Abeir-Toril, rebelled against the Lich-Queen Vlaakith, tired of the senseless doom that was their existence upon becoming of sufficient power. The original clan of Githyanki that came here felt the Lich-Queen’s control was no different than that of the Illithid. A scout for the clan had observed the effects of the Spellplague for several years. In 1397 DR, he returned to the clan and informed them of the events that had unfold. Clan elders determined that this was a perfect place to relocate, as they could hide their whereabouts for some time, without worrying of repercussions from the Lich-Queen, whom was already dealing with other clan rebellions.
The Races of Gith both have their own language, though those who wander usually pick up Planar Trade quickly. The Githyanki and Githzerai languages are mostly interintelligible, so they can mostly understand each other when they actually bother to talk – although as if through very thick accents.
* +2 Dexterity and +2 Wisdom: Gith are ninjalike beings from another dimension.
* Humanoid (Extraplanar, Psionic)
* Medium: As Medium creatures, gith have no special bonuses or penalties due to their size.
* Gith base land speed is 30 feet.
* Darkvision 60 ft.
* Psionics (Sp): Gith with a Wisdom of at least 10 may use mage hand at will as a spell-like ability, with a caster level equal to their character level.
* Spell Resistance: Gith have spell resistance equal to character level + 1.
* +2 racial bonus to Concentration and Spot checks.
* Automatic Languages: Githyanki
* Bonus Languages: Common, Draconic, Infernal, Githzerai, Slaad, Undercommon.
* Favored Class: Samurai and Warmage
* Level Adjustment: +1
Adulthood Simple Moderate Complex
20 years +2d4 +3d6 +4d6
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 5’ 6" +2d6 140 lb. × 5 lb.
Female 5’ 3" +2d6 130 lb. × 5 lb.